Compatibility
As it seems a lot of people is experiencing problems running my homebrew on hardware, here is a start for a compatibility list to make it clear for everybody, based on my tests and some reports:
– DS-Xtreme: no need to patch, works (I have one so I’m sure 🙂 ) need latest firmware (1.02 or 1.1), but seems to have bugs when there is too many maps
– EZ-V: works using FAT version with DLDI patch
– R4/M3 Simply: DO NOT WORK, it seems that PAlib has some problems with theses cards, I can’t do anything about it for now 😦
– SC/M3 Perfect CF/SD: works without patching, either FAT or PAFS version
– SC/M3 Lite: works without patching, either FAT or PAFS version
– SC Rumble (All): PAFS works using .sc.nds (but 4Mb limit), don’t know about FAT version (should work)
– SC DS: works, use FAT with DLDI patch
– DSLink: DO NOT WORK, DLDI fat driver problem
– GBA Movie Player: works withoug patching, FAT version
– G6 (all): works, use either PAFS or FAT with DLDI patch
– EZ4 Deluxe! works, use FAT without patching
– EZ4 standard: works, use PAFS version with .ds.gba
– Max Media Launcher: works using FAT with DLDI patch
I’ll add a compatibility page later, for now I would like to know if it works on those cards:
– NinjaDS/MicroNinja (FAT, with & without patch)
– Ninjapass X9 (FAT with DLDI patch)
– Acekard (FAT with DLDI patch)
If you have one of these cards, please leave a comment with the version you tested (PAFS or FAT), the name of your card along with the firmware version, if you applied a DLDI patch (for the FAT version) and what kind of problem you’re experiencing if it doesn’t work (white screens, load menu but fat error, freeze etc).
Thanks for your help.
I have: Supercard Lite (MicroSD), firmware version 1.7
PAFS version works fine (using “ADD MAPS.bat” then copying TowerDefense.sc.nds to microSD card).
Only problem seems to be the sprite corruption that I think is a known issue? If not, try playing the Casino or Spiral levels for a while. If I can find reliable reproduction steps to make the sprites corrupt I’ll post here.
Cheers again Noda! 😀
dunk said this on 29 January, 2007 at 9:03 pm |
Supercard Lite firmware worked
with FAT version without DLDI patching.
(just copy the MAPS directory and Towerdefense.sc.nds to microSD)
sailinghk said this on 29 January, 2007 at 9:42 pm |
I have a Supercard DS slot-1 and it works just fine using FAT version patched with DLDI.
Vitius said this on 29 January, 2007 at 10:53 pm |
FWIW, I can confirm that the M3 Simply DS has problems because of the PALIB: I’ve patched other homebrews and seen them work in a limited fashion or not at all. In particular, the touch screen functionality doesn’t work, even if the game or app does run.
guttertalk said this on 29 January, 2007 at 11:18 pm |
it works on ez4deluxe without patching
Anonymous said this on 29 January, 2007 at 11:36 pm |
ur mad at the r4? huhu
Anonymous said this on 30 January, 2007 at 3:03 am |
On EZ flash IV standard (miniSD kingston 1GB) + Passcard the .NDS file doesn’t works not using the ezpatcher (ez4client-Patched-27-12-2006, the lastest avaiable) nor without patching the game.
The .Gba game works correctly but it doesn’t find the maps (fat init error), the maps folder is on the minisd root and the minisd in fat standard format.
Vomar said this on 30 January, 2007 at 3:42 am |
Ops sorry for double post!!!
Vomar said this on 30 January, 2007 at 3:43 am |
works fine on EZ-V as you said.
Opium said this on 30 January, 2007 at 6:55 am |
I’ve got a M3 simply and as mentionned, the touch screen doesn’t work and i can’t load any map (“fat error”) : duh !
I hope you can work this around, ’cause W:TD really looks like a great game !
Kendrel said this on 30 January, 2007 at 9:13 am |
What do u mean whit ” need latest firmware (1.02 or 1.1)” ?
(I got a ds-xtreme)
bubbayo said this on 30 January, 2007 at 2:17 pm |
gbamp works with fat without patch
pa crashes at map selection, but could be a mono problem
Kabelaffe said this on 30 January, 2007 at 2:50 pm |
>What do u mean whit ” need latest firmware (1.02 or 1.1)” ?
>(I got a ds-xtreme)
Just that you have to upgrade your firmware if you have the 1.00 or 1.01 version.
And PAFS version can’t work on GBAMP as there’s no ram inside the card 😉 but thanks for trying it
Noda (WTD Author) said this on 30 January, 2007 at 5:46 pm |
Strange, cuz all of the other homebrews DLDI Compatible actually works on my DSLink… Whatever, i’m getting a SCDS1 so blame it.
MarcoZ said this on 30 January, 2007 at 5:56 pm |
does it work with the MMD now
John said this on 30 January, 2007 at 9:14 pm |
Supercard Rumble Worked with .nds patched with DLDI ( used DLDI for Supercard Lite )
Dudu.exe said this on 30 January, 2007 at 9:25 pm |
On EZ flash IV standard (miniSD kingston 1GB) + Passcard the .NDS file doesn’t works not using the ezpatcher (ez4client-Patched-27-12-2006, the lastest avaiable) nor without patching the game.
The .Gba game works correctly but it doesn’t find the maps (fat init error), the maps folder is on the minisd root and the minisd in fat standard format.
———————Update——————————
Works correctly using PAFS version… But only the .gba… the .Nds version still doesn’t work patched nor unpatched…
Sorry but yesterday was late and i didn’t used the pafs version… :sleep…
Vomar said this on 30 January, 2007 at 11:08 pm |
Posted this in ‘maps’ too, before realizing I should post in the most recent area…sorry.
‘I just decided to drop a line and tell you that this has become my most used application on my DS (beating out my games…). Everything is perfect (the authentic music adds a NICE touch). Just a few questions/suggestions….you can answer on email or ignore ‘em completely.
1. Will there be a save ability? Eventually, these maps will grow bigger and more balanced, meaning the maps will become longer, meaning the ability to walk away and pick up a game later would be nice.
2. Will you be updating the versions of the maps that are included in the package? I noticed you said that would be adding the best map into each revision…but does that mean you’re updating the others?
3. I haven’t started making maps yet…but in my playtime I’ve noticed that the speed and range of maps is numerical. Are these numbers in any way related to the Warcraft numbers, or are they completely different? I was thinking I could import a few maps from WC3 on this thing…
Thanks for your time, and keep up the good (great/excellent) work.’
Sensai said this on 31 January, 2007 at 2:13 am |
This game keeps getting better with each version! I’ve heard that the new version of libnds solves the stylus problem, so I’m waiting for the next version as always 🙂
A quick question: when are you supposed to achieve Advanced Technology in the map “Save the snowman”?
Terkhen said this on 31 January, 2007 at 9:55 am |
1. Saving is a great idea, I’ll think about adding it into a further version 😉
2. Yes, the maps will be updated when newer versions are available
3. No, the values and units are no way related to the real warcraft game, it’s an entirely new system.
Thanks for your comments 🙂
Noda (WTD Author) said this on 31 January, 2007 at 9:56 am |
>On EZ flash IV standard (miniSD kingston 1GB) + Passcard the .NDS
>file doesn’t works not using the ezpatcher
>(ez4client-Patched-27-12-2006, the lastest avaiable) nor without
>patching the game.
>The .Gba game works correctly but it doesn’t find the maps (fat
>init error), the maps folder is on the minisd root and the minisd
>in fat standard format.
Did you try FAT version with the EZ4 DLDI patch on the .ds.gba?
Noda (WTD Author) said this on 31 January, 2007 at 9:57 am |
Hi there
First I’d say this project is really nice and result seems impressive (as I’m a war3 td fan)
I use a SC DS (slot 1) and I just understood the dldi thing, I patched according to the instructions and now it works perfectly, nice job 😉
neO said this on 31 January, 2007 at 11:10 am |
g6 lite works with fat+dldi patch.
BUG:
the advance freeze towers doesn’t have any freezing effect.
niet said this on 31 January, 2007 at 5:45 pm |
Can anyone help me i don’t know what files to patch and i don’t know how to patch files
John said this on 31 January, 2007 at 10:04 pm |
Not working on the MMD (CF) even with the DLDI patch and the 00:00 fix.
nat1192 said this on 31 January, 2007 at 11:29 pm |
DS with m3 simply
patched using chism DLDI
loads fine, touch screen doesnt work, maps wont load
just so others know 🙂
jondoe said this on 1 February, 2007 at 3:46 pm |
G6 (PAFS)
also works fine (no reason it shouldn’t 😉 )
theli said this on 2 February, 2007 at 6:18 am |
Noda, can you please add tower’s animation next version
KiKi said this on 2 February, 2007 at 8:25 am |
I use a m3 lite perfect and it dont work after patching with the game manager…
M3LitePerfect said this on 2 February, 2007 at 7:22 pm |
It works with an m3 lite perfect. I have one, you don`t need to patch it with the game manager. Simply take the towerdefense.ds.gba file and copy it directly to your card. It will work.
moe said this on 2 February, 2007 at 10:29 pm |
Works fine with Max Media Launcher, Supercard SD and Kingston 1GB. Doesn’t even have to patched with the Supercard software.
Jabo said this on 3 February, 2007 at 2:04 am |
sc.nds works, but when i try to load map, says ; FAT init error
why?
link said this on 3 February, 2007 at 6:34 am |
Yeah I had a sprite corruption on the Snowman map. At about round 7 or so, the round started and all the sprites on my screen went all fuzzy(like tv static) but all the new sprites that came in worked fine.
I have an M3
josheat said this on 3 February, 2007 at 9:02 am |
I realy like Warcraft TowerDefense~
but it can’t support R4 Card..Orz
Hope it will to work on R4 system someday!
that’s it~
FishPii said this on 3 February, 2007 at 11:40 am |
I havent gotten it tow work on my Max Media Launcher, i have the one with the 1gb gigapack.
TummyMint said this on 4 February, 2007 at 2:35 am |
It looks like such a cool game too 😦
TummyMint said this on 4 February, 2007 at 2:43 am |
please make this compadable with the MMD
John said this on 8 February, 2007 at 2:38 am |
Iried NinjaPass X9TF Fat patched. Loads up fine but on the map selection screen I get a fatlib error.
NerdENerd said this on 9 February, 2007 at 6:17 am |
Hi.
I use an EzFlash V and the patch DLDI.
My problem is when i start a solo game and i whana load the maps i get “FAT init error!”
I use FAT system on my card. Is this wrong? I’ve allso tried using FAT32 but same shit there.
Help???
Freddy said this on 14 February, 2007 at 10:27 pm |
Can anyone tell me how to get this working on my G6 lite? I tried patching the Fat file, but still doesn’t seem to work
junmac said this on 20 February, 2007 at 9:47 am |
Supercard Rumble micro SD doesn’t work…
brian said this on 2 April, 2007 at 3:08 pm |
Noda je t’en prie mon amour rends ton homebrews compatible M3 Real ❤
XcS said this on 17 January, 2008 at 11:10 pm |
I can’t do anything, you must ask an update or a better DLDI driver to the M3 team…
Noda said this on 17 January, 2008 at 11:37 pm |
I Kno that M3 DS REAL has a DLDI Compatiblilty but when i run this homebrew and several others they dont work, others liek Beup,
DS Organsie and IPOD Clone
VIc55 said this on 18 February, 2008 at 1:48 am |
hey jus wunderin is there an update version that is compatible with the R4 yet?
lostmywings said this on 4 May, 2008 at 1:05 pm |
My friend gave me his Super Card SD (SD To GBA) so I stuck the folder thing in there and put the super card sd into my NDS Lite and turned it on then went the the nds file and pressed a and it loaded up but only came to a white screen. What do I do to make the game work? BTW The Super Card SD thing is in good condition and still works and what not.
Anonymous said this on 26 May, 2008 at 6:03 am |